banner



AMD Radeon Cards Get Improved Performance In Witcher 3 With Reduced Tessellation Levels - 180 Days Since Catalyst WHQL Drivers Issued

CD Project Red released their highly anticipated RPG title, Witcher 3: Wild Hunt, this week which was met with positive response throughout the gaming media. The game not only score great in reviews only is regarded as a incremental improvement to the RPG genre. The game which was solely made for the current generation game platforms such as PC, PS4 and Xbox One, information technology was speculated that the CDProjectRed might accept downgraded the graphics to meet optimal functioning on the consoles which led fans to believe that the PC version may get a similar handling as Watch Dogs (some other title whose visual downgrade acquired several issues across platforms) but after launch, information technology tin be seen that Witcher 3 is a RPG equally beautiful as possible and the reviews reflect that.

Operation For AMD Radeon Cards Better With Hairworks With Reduced Tessellation Levels

On the PC side, which is as well the primary platform for the Witcher 3, CDProjectRed utilized NVIDIA'southward Gameworks technology to leverage paradigm and visual quality of their title by improving pilus and fur animations on several characters. Each strand of hair that utilizes hairworks is tessellated and submits realistic motility effects and animations. Prior to the official release, benchmarks were posted by PCGamesHardware which showed that NVIDIA cards were showing better functioning compared to AMD cards which was expected since the game is optimized to run ameliorate for NVIDIA cards in quite a similar manner how Battlefield 4 runs great on AMD Radeon cards since AMD is the official hardware partner of EA and all games developed by them get extra treatment for Radeon cards.

The issues arose when AMD stated that they were beingness actively blocked from optimizing performance on their cards since gameworks library has locked DLLs that don't let anyone else to optimize their code aside from NVIDIA themselves. This led many to believe that NVIDIA Gameworks simply doesn't let any sort of graphics operation improvements on AMD Radeon cards. This however cannot be truthful considering that AMD said like things regarding Gameworks during Lookout Dogs release even so the fixed the performance afterward on with a catalyst driver release and the concluding games such as Far Cry 4 and Dying Light practice prove good operation on both Radeon and GeForce cards. The other factor to be considered was that the benchmarks were showing most of NVIDIA's Kepler generation of cards performing worse than mid tier Maxwell cards such as the GeForce GTX Titan and GeForce GTX 960 existence a couple of frames from each other.

There were some inconsistencies shown in the benchmark notwithstanding the latest benchmarks posted by TechpowerUp give a ameliorate preview of the game afterwards its day one patch applied.In this case, the Kepler and Maxwell cards are showing proper average FPS differences every bit they should be seen with a significant difference between the performance of a Radeon R9 285 and GeForce GTX Titan. The tessellation levels take picayune affect on Maxwell and Kepler based cards due to them offering more optimized operation in tessellation intensive scenarios such as the Hairworks implementation in Witcher 3.

Prototype Credits: TechPowerUp

This contempo controversy started only a couple of days ago when Marcin Momot a spokesperson at CD Projekt Red, the developers behind The Witcher iii, stated that HairWorks, the previously mentioned hair and fur simulation effect from  Nvidia'south GameWorks library  "cannot exist optimized for AMD products". Here's a quote of what he said.

Many of you have asked u.s.a. if AMD Radeon GPUs would exist able to run NVIDIA's HairWorks engineering – the answer is yes! However, unsatisfactory operation may exist experienced equally the code of this feature cannot be optimized for AMD products. Radeon users are encouraged to disable NVIDIA HairWorks if the performance is below expectations.

Does Reducing Tessellation Level Through Catalyst Command Heart Help Improve Radeon Performance?

A wonderful post by FriedBongWater (Best Proper noun Ever) on Witcher 3's sub-reddit shows that reducing the tessellation level through goad control eye can actually atomic number 82 to better performance on Radeon cards. AMD'southward GCN compages compared to NVIDIA's Kepler and Maxwell generation of cards doesn't perform really well in highly tessellated environments equally seen in several benchmarks. The latest Radeon R9 285 which makes utilize of a totally new architecture scheme does improve tessellation performance merely still needs further enhancements to shut up on Maxwell cards as seen in TechReport's review. Here's the post by the Reddit member:

Image Credits: TechReport

it's been discovered that hairworks tin can in fact run relatively smoothly on AMD cards. I'grand talking 60fps smoothen guys, and the trade-off is barely noticeable.

All you need to do is create a profile for witcher3.exe in your Goad Control Eye, so set Tessellation Mode to "Override application settings", and finally prepare the Maximum Tessellation Level to either 2x, 4x, 8x or 16x.

Of import: Depending on what tessellation level you set up, the hair quality AND performance will vary. For best performance while maintaining realistic hair I recommend 4x or 8x if your card can handle it. I would recommend against using 2x as it severely reduces quality and looks terrible. Here'due south a comparison photo that lets you run across the differences between 2x, 4x, 8x and 16x tessellation levels. (Thanks to nzweers from G3D for the comparison photo!)

For reference I'chiliad using a r9 290 and I have petty to no performance impact if I use 8x, if I bump it up to 16x then I regularly drib to 50 in intense areas (e.thou. wolf packs). So there y'all have it, let me know if this also works for y'all guys - and besides if you happen to notice any problems that ascend from doing this tweak.

A like fix for NVIDIA users who are facing reduced functioning on their cards can simply pass up the antialiasing levels of Hairworks through the rendering.ini file constitute in Witcher 3's config binder. The settings allow you to set from four levels that include two,4,6 and eight. Each existence the level of aliasing applied on the pilus though information technology doesn't reduce or enhance the already stock-still tessellation furnishings. Several users who have tried this fix are reporting a sudden increase in performance for AMD cards. For anyone using Radeon cards, this prepare can do wonders in improving the game performance.

No WHQL Catalyst Release Since 180 Days - AMD Yet To Respond

On the other hand, It has been AMD 180 days since the previously released a Goad WHQL certified driver for their users. While AMD mostly blames NVIDIA for crippling performance on their cards, they easily could have had a prepare released like they did with Watch Dogs that ended up giving them big performance increases and bug fixes. The last BETA releases past AMD were delivered to support Freesync and the recent driver update for GTA V. Aside from these, there doesn't seem to be any update on the software side from AMD since the last Omega drivers. While AMD is difficult at work on the next Radeon lineup, it can be expected that AMD volition outcome a better driver roadmap for the new cards compared to the current generation of cards.

Do let us know in the comment section below whether the set helped you improve performance in Witcher 3. Many thanks to Nico Zweers for the tip!

Source: https://wccftech.com/amd-radeon-cards-improved-performance-witcher-3-reduced-tessellation-levels-180-days-catalyst-whql-drivers-issued/

Posted by: hensonkettere.blogspot.com

0 Response to "AMD Radeon Cards Get Improved Performance In Witcher 3 With Reduced Tessellation Levels - 180 Days Since Catalyst WHQL Drivers Issued"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel